LION 0.27 UE5 Release Notes
Good day to all,
Having Described the next steps of the development and the Use of Nanaite, its time to describe what was done in 0.27.
This last moths were quite busy due Work, using up to the last free time i had available to continue the work on LION, As some have notice the game was Ported to The New Unreal Engine 5, this means that the lightning system you are using is Lumen, the Real time Indirect illumination system along side with Nanite, the new world assets will use Nanite and many of the rocks assets inside will have their meshes changed to Nanite.
AS for the Update...
THE Combat system is being changed a bit, Rosamund attacks faster and will posses combo attacks In the next Update. Like Dash attacks Jump attacks Etc.
New Models for the Children, 9 Of the 20 Children posses their own 3D unique Models and weapons and Animations.
Update of Lightning to Nanite.
New 3D Models for the Smasher, Orphans and Uro Magi.
Bug Fixing and Polishing of Movement of Children.
Files
Get GAL Ramírez`s - LION
GAL Ramírez`s - LION
An Action Adventure MetroidVania RTS made by a single Person
Status | In development |
Author | GAL Ramirez |
Genre | Adventure |
Tags | 3D, Exploration, Fantasy, Metroidvania, Real time strategy, Top Down Adventure, Unreal Engine |
Languages | English |
Accessibility | Subtitles |
More posts
- LION Update – 0.4.2Jun 07, 2024
- Unreal Engine 5.1Nov 17, 2022
- LION ALPHA DEMONov 10, 2022
- LION Devlog September ProgresOct 11, 2022
- LION Devlog August ProgresSep 05, 2022
- LION Ver 0.34Jul 30, 2022
- Close to LION´s DemoJul 20, 2022
- LION 0.30Feb 23, 2022
- LION Ver 0.29Feb 02, 2022
- The 20 Children and this Difficult TimeSep 07, 2021
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