Unreal Engine 5.1


Good Day everybody, The unreal engine 5.1 has been realized, it took epic quite some time for this update usually they realize from 2 to 3 updates a year but since this year the Unreal engine 5 was realized is understandable they were doing a massive Bug fixing and feature polishing operations.

in any case LION is currently in UE5.0 as has been updated to 5.1, now polishing several aspects of my game, as well as implementing some of the new features as well, something that surprise me was the new Input systems now an Input for asset and allows out of the Box, Functions like, Hold Double Tap, trigger, this is GREAT!!!!.

My good this is something that was so needed as sometimes doing this by yourself can be tricky.

in any case Epic games will be making a Livestream Today at Noon I believe explaining the new features, alongside is nanite Foliage, a don’t know what type of Witchcraft they used to make this but is BIG, Really BIG, i did notice the speed tree system is not working with nanite enabled Foliage so I’ll have to use a different shader to move and animate the tress in the meantime.

Pure Nanite O Yes BABY!

also, LION is Coming to Steam Very soon, be pending on any updates for when the game is realize din the platforms, the more option the better will be.

Files

GAL Ramirez LION 0.36.07.part1 3.8 GB
Nov 12, 2022
GAL Ramirez LION 0.36.07.part2 3.8 GB
Nov 12, 2022
GAL Ramirez LION 0.36.07.part3 357 MB
Nov 12, 2022

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