MODELING, MODELING, MODELING...


Good day to all, after advancing a lot with the programing of LION, I decided is moment i keep modeling and filling the world with new Models and Assets to keep making the World rich in content, at the moment i will be modeling the assets need it for the Test World that will be used in the Final World, these include world assets for the Castle and the Canons and Mountains, also make new particle effects for Water and certain attacks, as the ones are place holders for the moment.


These are the designs of some of the enemies of the game some programed and some not, for those who have tested the game, you might recognized some of them programed, like the URO MAGI or Code name Magelo witch is at the far Left down, and the Smasher with the BIG Hammer at the Far Right, is a mechanical being possessed by dark forces of the Black mass, the rest are enemies yet to program like the small larva a the center down witch still needs Finishing witch i will be making while modeling.

sometimes i do not use a particular order when designing something, sometimes i concept sculpt like how i will do with the larva enemy and sometimes i have to draw it first especially if it has mechanics that require particular designs, more designs are coming but i have to finish the concept arts first witch i will be doing on the week as well as i´m Modeling, Rigging and Animating and making the particles for these enemies, as well modeling of the World Environment Assets so LET THE FUN BEGGING.

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